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PS6


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PS6

Nim

Compiler settings

We use nim 2.0.0 to compile your program with the following command:

$ nim c --opt:speed -o:{executable} {mainfile}

  • {mainfile} is the entrypoint file (you can specify which file this is when submitting).
  • {executable} is the compiled executable.

File Extensions

Files with any of the following file extensions will be used: .nim

Additional information

Additional language-specific advice and information for many languages is available in the knowledge base